The player doesn’t do it, it’s in a cut scene. ![]() When her father is kidnapped, she manages to soul jump into Pwi Dua’s machete and cut him, that’s it. And at every story turn, the necessity of Tchia’s soul jumping ability is absent. Tchia is a very meat and potatoes story about a girl fighting an overwhelming evil, and only she can do it because she has this soul jumping ability. And just like the game design elements that are so shallowly implemented into Tchia, the story as well didn’t seem very cohesive at all. They’re just there for the sake of being there. Nobody’s lives were being improved, I wasn’t doing any of these objectives to give me an advantage in any way. Instead, I made a bee-line to finish the main story because whatever I was doing outside of the main story didn’t seem to matter. You get a little chest with some cosmetic gear but the state of the islands remains the same. When you enter camp, you’re given an objective, to kill all the Maano and destroy their piles of fabric. The primary enemies of the game, the Maano, have camps all over the unnamed islands. You’ve merely checked it off on a small checklist next to your map. ![]() Ascend to the highest areas to shout like your father taught you, but to what end? You’re not given a better lay of the land, or territorial control. It’s also where Tchia shows you how inconsequential completing your side activities will become.Īrguably the worst part of Tchia is that nothing you do really matters. As the intro progresses you’re introduced to going to high places to shout, not unlike your bird’s eye view thing from the Assassin’s Creed games. The rhythm game parts, while not super rewarding, are definitely the best parts of Tchia. We take control of Tchia as her father is teaching her how to use her slingshot before they settle in at the campfire for a nice rhythm game. We see an adult bringing a child to an orphanage, getting them acquainted with some of the other children, and sitting them down to tell the story of Tchia. Tchia starts out with some interesting narrative beats. ![]() Its cartoonish appearance and non-violent approach to the beaten-into-the-ground open-world action-adventure genre seemed like a breath of fresh air. MonsterVine was provided with a PS5 code for review.īased on that pitch alone, I was interested in Tchia. Platform: PS4, PS5, PC (Epic Games Store) The unnamed islands have been invaded by the Maano, a strange creature made from cloth that appears to be taking people and holding them up in their cloth factories? All Tchia has is her trusty slingshot and an ability to soul jump into animals to fight this powerful evil. So Tchia sails around a set of islands inspired by New Caledonia, a French occupied set of islands in the south pacific. Tchia’s father, Joxu, has been kidnapped by Pwi Dua and brought to Meavora and it’s up to Tchia to save him. A set of beautiful islands is under the heel of the tyrannical dictator Meavora. There’s trouble down in the south pacific.
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